﻿using UnityEngine;
using System.Collections;

public class MoveMap : MonoBehaviour {
	//60 pixel per second
	public float speed = 60.0f;
	// Use this for initialization
	void Start () {
	}
	
	// Update is called once per frame
	void Update () {
		transform.Translate (Vector3.down*speed/100.0f*Time.deltaTime);
	}
}
